Some ancient weapons are so blessed as to seem magic, such as the weapons heroes like William Wallace or Thor might use. These weapons do not always drop on death; they are more bound into a player's consciousness. As the player falls, they attempt to hold the weapon close. This succeeds a % of the time based on the item. The player's strength of will affects their ability to hold onto these weapons, as well as the item's desire to stay with one player. The first number is represented by Willpower, which interacts with the item's hidden Sticky rating. For example (these items are not in the game) Thor's hammer would have a Sticky rating of 95%, The One Ring would have a stickiness rating of 5%.