Throughout the world of Veshnin there will be game, available for hunting. Game for the most part is fast-moving and utilizes smell and sound extensively to avoid players, but has very low hit points. Hunting allows the gathering of both food and skins, which are necessary to survival and city-building.
Some animals are hostile, such as bears and wolves. These creatures serve as the game's only soloable non-race affiliated mobs. They do not "respawn" per say, their spawn system is similar to trees with new ones being generated every morning in random places throughout a wide area.
Similar to trees, the longer animals live the larger they become and the more food and skin they produce. They also become faster and harder to kill the longer they are alive. This creates the possibility for an "ancient buck from deep in the forest" that everyone is trying to kill.